| Mel scripts
that Markus has written
and that haven't yet been replaced by Maya! |
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| MTsetAnimFrameRange.mel |

Free shelf icon |
This
mel script creates a window with a stack of buttons, where each
button (defined by the user) sets a playback range and frames
the graph editor on that range. This is intended for use in
Maya scenes where there are a number of independent animations
on a particular character (as in game animation) or for a specific
set layout that has a number of scenes.
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"save link as..." to get a copy of the script MTsetAnimFrameRange.mel |
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| MTscaleLockToggle.mel |

Free shelf icon |
This
script was written to make squashing or stretching an object
a bit easier by locking one of scale channels of the object.
Running this script (as a shelf button) toggles through the
locked state on each of x, y, z and then back to nothing locked.
(i.e. To scale a cylinder into a disk, you want to scale in
X and Z but not Y so click on the MTScaleLockToggle button
2 times to lock Y. ) |
| Use
"save link as..." to get a copy of the script MTscaleLockToggle.mel |
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| MTsubdivideQuad.mel |

Free icons |
This
script will divide a quad in half, creating vertices along two
of the original edges, and then creating a new edge joining
those vertices. The two new faces remain joined, sharing the
new edge. This script can be run with the option 0, or 1 to
subdivide in one direction or the other. |
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Use "save link as..." to get a copy of the script MTsubdivideQuad.mel |
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| MTUVpanel.mel |

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This
script creates a uv control panel to augment the uv rotation
and scaling interface in Maya's UV texture editor. This is a
useful tool for organizing UV layouts in a fast and controlled
(not freehand) manner. |
| Use
"save link as..." to get a copy of the script MTUVpanel.mel |
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| MTkeyRoundOff.mel |

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This
script modifies the keyframes on an animation curve to snap
them to integer time values. This is useful after scaling animation
curves in time, which can result in non-integer key frames.
Floating point key values have their place but they can also
be a hassle, so this tool can clean them up. |
| Use
"save link as..." to get a copy of the script MTkeyRoundOff.mel |
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