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Rock Farm Animation is the home of Markus Tessmann, who has been creating computer graphics since 1982. This long experience has enabled Markus to become proficient in the major disciplines of 3D computer graphics production (as well as many other areas of life). He has earned credits in films and in games, for animation, modeling, rigging and texturing. The tools that Markus uses at Rock Farm include Maya, Photoshop, After Effects and a wide variety of utilities and scripting tools. Rock Farm also maintains a Platinum level support license for Maya, insuring uninterrupted service and the latest software from Autodesk. Please follow the links below, to see some of Markus Tessmann's recent work. |
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Animation
Modeling Rigging Shaders & Effects Scripting Credit List Rock Farm Animation Home |